package main
func (game *Game) NewMap() {
game.Level = Map{
[]rune("#################"),
[]rune("#.#...#.........#"),
[]rune("#.#.###.#.###.#.#"),
[]rune("#.#.....#...#.#.#"),
[]rune("#.#.#######.#.###"),
[]rune("#.#...#...#.#...#"),
[]rune("#.###.###...###.#"),
[]rune("#...#.......#...#"),
[]rune("#.#.#########...#"),
[]rune("#.#.............#"),
[]rune("#################"),
}
}