--- 01_the_screen/ui.go 2025-10-06 10:55:34.357039400 -0400
+++ 02_mazes_and_enemies/ui.go 2025-10-06 11:18:20.691714300 -0400
@@ -69,4 +69,9 @@
game.DrawMap()
game.DrawEntity('@', game.Player.Pos, tcell.ColorYellow)
+
+ for pos, _ := range game.Enemies {
+ game.DrawEntity('G', pos, tcell.ColorRed)
+ }
+
game.DrawStatus()
game.Screen.Show()