Source File: curse-you-go-rogue/03_pathing_enemies/map.go.diff

--- 02_mazes_and_enemies/map.go	2025-10-06 23:33:02.887088700 -0400
+++ 03_pathing_enemies/map.go	2025-10-06 10:44:52.350308600 -0400
@@ -14,4 +14,16 @@
 }
 
+func (game *Game) CloneMap() Map {
+  // this is a shallow copy though
+  new_map := slices.Clone(game.Level)
+
+  for i, row := range new_map {
+    // this makes sure the row is an actual copy
+    new_map[i] = slices.Clone(row)
+  }
+
+  return new_map
+}
+
 func (game *Game) Inbounds(pos Position, offset int) bool {
   return pos.X >= offset &&